Simulation for the Computational approaches to Physical and Virtual Crowd Phenomena

This video is a presentation developed as for the final exam of the "Computational approaches to Physical and Virtual Crowd Phenomena" course by Prof. Giuseppe Vizzari.  We used Autodesk 3Ds Max with the Populate Toolsetthe CAFFE Neural Network framework and the CRFASRNN approach to detect the people shapes inside a simulated photorealistic environment.

 

In this second video the results of the CRFASRNN model is shown. We apply the model without any further training. The results suggest a further training is needed for such environment.

 

Download the dataset 

vizzari_0000

First dataset training mask

References
http://caffe.berkeleyvision.org [official website of the NN framework] http://www.robots.ox.ac.uk/~szheng/CRFasRNN.html [the CRF as RNN approach website] https://github.com/martinkersner/train-CRF-RNN [scripts for caffé training purposes] https://knowledge.autodesk.com/support/3ds-max [educational links provided]